Atomic Heart system requirements confirmed, asks for 90GB storage

Atomic Heart system requirements confirmed, asks for 90GB storage

Something to look forward to: After five years of trying to make sense of Mundfish’s weird but well-publicized first-person shooter Atomic Heart, players will be able to try it out for themselves in a few weeks. System requirements seem slightly less demanding than other recent AAA games.

Mundfish has released the full system requirements for its upcoming FPS Atomic Heart (one of our The most anticipated PC games of 2023). The developer also revealed more details about the features PC gamers can expect when it releases later this month.

Atomic Heart’s only potentially serious request is for 90 GB of storage space. CPU, GPU and RAM requirements are similar to other Q1 2023 releases such as Forspoken, Returnal, the dead space remake and Star Wars Jedi: Survivor.

On low graphics settings at 1080p, an Nvidia GTX 960 or AMD Radeon R9 380 should give you a minimum of 30 frames per second. The GeForce GTX 1060 and Radeon 580 – still two of the most popular graphics cards – are good enough for 60fps with those specs.

Mundfish pointed out that these frame rates should be the minimums gamers expect to see on the listed hardware, even in intense gaming situations. At 1080p on low settings, a GTX 1060 or Radeon 580 should achieve well over 60 fps most of the time, even approaching 100 fps.

Given this, the rest of the requirements should be considered a conservative estimate. For medium settings at 1080p and 60fps, Mundfish recommends a GTX 1070 or Radeon 5600 XT. For high settings with the same performance metric, a GTX 1080 or 5700 XT.

The GeForce RTX 2070 Super and Radeon 6700 XT started appearing below the recommended specs for recent games. Atomic Heart suggests them for ultra settings at 1080p and 60fps. The spec sheet only highlights recent high-end GPUs like the 3080 or 6800 XT for ultra-4K settings.

Luckily, unlike some other titles, this one doesn’t recommend 32GB of RAM. In fact, Mundfish said 8GB is enough if players choose to skip shader precompilation.

Stuttering during gameplay due to shader compilation has been a widespread issue in recent PC games like Elden Ring. Similar to the Dead Space remake, Atomic Heart will start compiling shaders as soon as it starts, with a visible progress bar, to avoid stuttering. However, the feature requires at least 12 GB of system RAM.

The system requirements don’t specify whether it takes into account ray tracing or image reconstruction (probably not), both of which will be available in Atomic Heart. The game will support DLSS 3 and FSR 2, but won’t include Intel’s Xess before launch. Mundfish has showcased Atomic Heart’s ray-traced shadows, reflections, and ambient occlusion since its 2018 development videos.

The game is released on February 21 on To smokeGame Pass, Xbox One and Xbox Series, PlayStation 4 and PlayStation 5.

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